Reduce application binary size in debug mode

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When I compile GTK4 "Hello World" application in rust I get binary with size 192Mb for debug mode. I use old SSD and I worry about it's resource as I compile and debug very frequently. I tried -C prefer-dynamic flag, but size of binary become 188Mb only.

Is this way to make application binary size much smaller?

PS: I work in win10 and use MSYS2. PPS: I don't have problem with release build's size. With -C link-arg=-s and lto = true the size is about 200kb

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