Migrating to Unity 2020.3.26 from Unity 2019.4 renders material black & causes flickering

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https://www.youtube.com/watch?v=5rPUmYzzbgY

I'm migrating my project to Unity 2020.3.26 from 2019.4. After generating lights, in 2020.3, textures turn black & flicker. I don't know what's going on. This doesn't happen with 2019.4.

I'm using a texture atlas to minimize draw calls...I am getting warnings about overlapping UVs. Again, I ignored those warnings in previous versions because I didn't have these problems.

1 Answers

Changed material to AutoDesk Interactive. Apparently this is a known issue that Unity HAS NOT FIXED; but is not a common occurrence.

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