I'm testing out the Behavior Bricks asset package for Unity3D. And I want to access the value "closeDistance" in the behavior params in the Behavior Executoner component
Do anyone know if it is possible to do this in a C# script?
I'm testing out the Behavior Bricks asset package for Unity3D. And I want to access the value "closeDistance" in the behavior params in the Behavior Executoner component
Do anyone know if it is possible to do this in a C# script?