Per the CHANGELOG, since Version 3.53.0 - Anastasia - 8th March 2021
SceneManager.loadCompletewill no longer try to unlock the Sound Manager, preventingAudioContext was not allowed to startconsole warnings after each Scene finishes loading.
However, each time I run a phaser3 app on Chrome 96.0.4664.110 (Official Build) (x86_64)
var game = new Phaser.Game();
<script src="https://cdn.jsdelivr.net/npm/phaser@3.55.2/dist/phaser.js"></script>
I still get that annoying warning.
Am I missing something?
