I am working on a serious game project on Unity for a client that must be playable on a browser and compatible with SCORM.
I discovered the concept of SCORM and LMS with this project. I made an internal backup system, with a JSON file, which works very well when I build for PC, my score saves well and when I restart my project, I can load my backup.
Unfortunately when I build in WebGL and publish to the SCORM Cloud website, the save and load information doesn't pass.
I found on the internet that I should use suspend_data functions, I did find the description of its functions, but I can't find how to send or retrieve my score. I must have a problem in the conversion of JSON in string. Can you help me with this, or give me a hint.
I thank you in advance. Sincerely