I added a parallax background and layer in my little world scene. The problem is, when I add a parallax layer, and set the motion scale to some value, the sprite gets offseted when I run the game. The weird offset seems to be related to the dimensions of the Window and the motion scale. I do not want this offset, I just want all my parallax layers to start from the top left corner (as it is in my setup) and then parallax from there. I have a snippet of my set up and the running game:

