I'm working on implementing MVI using compose. In order for me to follow the proper event loop, I need to propagate clicks events through my view model and then observe side effects. I have looked at a few implementations and they all use LaunchedEffect(true) to observe side effects and take actions.
I have a similar setup for example:
@Composable
fun HelloComposeScreen(
viewModel: MyViewModel = hiltViewModel(),
onClickedNext: () -> Unit
) {
LaunchedEffect(true) {
viewModel.sideEffect.collectLatest { sideEffect ->
when (sideEffect) {
DashboardSideEffect.CreateParty -> onClickedNext()
}
}
}
Button(
onClick = { viewModel.onEvent(UserEvent.ClickedButton)},
) {
Text("Click Me")
}
}
This results in me using LaunchedEffect(true) for any screen that has navigation or one time events but the official documentation has this warning
Warning: LaunchedEffect(true) is as suspicious as a while(true). Even though there are valid use cases for it, always pause and make sure that's what you need.
My questions are:
- When exactly does the
LaunchedEffectget canceled? The documentation says that it matches the lifecycle of the call site. Is that the composition in this case? - Considering that the official documentation has a warning there? Should I not be using this
LaunchedEffect(true)setup for observing side effects through my project? What would be an alternative?