I need to call a legacy C function (from swift) that expects a 3D array of Doubles as an argument. I am fairly new to Swift and have begun converting a large ObjC and C code base written for iOS and Mac over to Swift. The C code does a lot of complex astronomical math and for which Swift is just too cumbersome. I will not convert those, but I need to use them from Swift
The C function is declared like this and the .H file is visible to swift:
void readSWEDayData(double dData[DATA_ROWS_PER_DAY][NUM_PLANET_ELEMENTS][NUM_ELEMENTS_PER_PLANET]);
The Constants used in the declaration are defined to be:
DATA_ROWS_PER_DAY = 1
NUM_PLANET_ELEMENTS = 35
NUM_ELEMENTS_PER_PLANET = 4
I am struggling with declaring the array of doubles in a way that Swift will allow to be passed to the C function. I've tried several approaches.
First Approach:
I declare the array and call it like so:
var data = Array(repeating: Double(EPHEMERIS_NA), count:Int(DATA_ROWS_PER_DAY * NUM_PLANET_ELEMENTS * NUM_ELEMENTS_PER_PLANET))
readSWEDayData(&data)
I get this error: Cannot convert value of type 'UnsafeMutablePointer' to expected argument type 'UnsafeMutablePointer<((Double, Double, Double, Double),...
Second Approach:
If I declare the array this way:
var data = [(Double, Double, Double, Double)](repeating: (EPHEMERIS_NA, EPHEMERIS_NA, EPHEMERIS_NA, EPHEMERIS_NA), count: Int(NUM_PLANET_ELEMENTS))
readSWEDayData(&data)
I get this error: Cannot convert value of type 'UnsafeMutablePointer<(Double, Double, Double, Double)>' to expected argument type 'UnsafeMutablePointer<((Double, Double, Double, Double),
So, how the heck does one declare a 3D Array in Swift of a specific size so that it can be passed to a C Function?