Good Morning Everyone,
I'm trying to use Godot for a very simple app.
Open to start screen with a looping video.
If button 1 is pressed, change scene, start video 2, return to start at end of video 2
If button 2 is pressed, ^ for video 3
I'm using WebM as my video sources. Sizes are 14.6 MB, 36.8 MB, 37.4 MB. I have autoplay selected.
However, the video is frozen on frame 1 and no audio plays. the log prints True for is_playing()
Any advice?