My main problem is that i'm trying to create a function that initialize a std::vector of a class that can be initialized by different ways, so I decided to use variadic templates, but, like in this example, that does not compile:
#include <iostream>
#include <string>
#include <vector>
using namespace std;
struct MyClass {
MyClass(int v): value(v){}
MyClass(string v): value(stoi(v)){}
int value;
};
template<typename ...Args> vector<MyClass> mc_vector(const Args &...args);
int main()
{
auto vec = mc_vector(1, "3", 5);
for (auto &i : vec)
cout << i.value << " ";
cout << endl;
}
template<typename ...Args, typename T> void mc_vector_(vector<MyClass>& vec, const Args &...args, const T& t) {
vec.emplace_back(t);
mc_vector_(vec, args...);
}
template<typename ...Args> vector<MyClass> mc_vector(const Args &...args) {
vector<MyClass> vec;
vec.reserve(sizeof...(args));
mc_vector_(vec, args...);
return vec;
}
And actually, i would like to know if you image a smarter way of doing this.