So I'm using Unity to create a map for Level design and when I used flipping normals I can't see the walls from the outside anymore and when I go inside I see the walls. what can I do to fix this without having to start from scratch?
So I'm using Unity to create a map for Level design and when I used flipping normals I can't see the walls from the outside anymore and when I go inside I see the walls. what can I do to fix this without having to start from scratch?
Are you using Probuilder? If you are there is a way to flip the normals from there. This link here shows how to use the flip normals tool. https://docs.unity3d.com/Packages/com.unity.probuilder@4.0/manual/Object_FlipNormals.html