I have an array of transformation matrices representing camera positions. I want to use these to take many screenshots (10s of thousands).
I want to perform this as follows:
- Read transform from array
- Place camera where it needs to be
- Take screenshot (automatically)
- Go to 1.
The blueprint I created is the following:

Using this blueprint, unreal engine crashes, which I think is due to the loop that tries to run under 1 frame.
How to take these automatic screenshots properly?
PS: new to UE.