I have the following scenario in my code:
class A {
/// <summary>
/// returns the total number of frames that the consumer can accept
/// </summary>
/// <returns></returns>
virtual int GetRenderBufferSizeInFrames() = 0;
}
class B : public A {
int GetRenderBufferSizeInFrames();
}
void F() {
B BInstance;
BInstance.GetRenderBufferSizeInFrames(); // VC++ does not show the information about
// the method
}
When I hover the mouse over the function call, VC++ does not show me the info on the function. Is there a way to fix that? Logically it should be doing that, no?