A seed is meant to determine a sequence of RNG results. Like this:
In [1]: import numpy
In [2]: numpy.random.seed(4)
In [3]: numpy.random.randint(0, 10, 10)
Out[3]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
In [4]: numpy.random.randint(0, 10, 10)
Out[4]: array([7, 9, 8, 4, 2, 6, 4, 3, 0, 7])
In [5]: numpy.random.randint(0, 10, 10)
Out[5]: array([5, 5, 9, 6, 6, 8, 2, 5, 8, 1])
In [6]: numpy.random.randint(0, 10, 10)
Out[6]: array([2, 7, 0, 8, 3, 1, 0, 3, 2, 3])
In [7]: numpy.random.seed(4)
In [8]: numpy.random.randint(0, 10, 10)
Out[8]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
In [9]: numpy.random.randint(0, 10, 10)
Out[9]: array([7, 9, 8, 4, 2, 6, 4, 3, 0, 7])
In [10]: numpy.random.randint(0, 10, 10)
Out[10]: array([5, 5, 9, 6, 6, 8, 2, 5, 8, 1])
In [11]: numpy.random.randint(0, 10, 10)
Out[11]: array([2, 7, 0, 8, 3, 1, 0, 3, 2, 3])
See how after the second seed call (on line In [7]), the sequence resets?
When you set a seed, the RNG output still has the same statistical properties, but you can run the program again with the same seed and get the same results. This is useful for things like debugging, or reproducible simulations.
If seed were part of randint, that would reset the sequence every time. It would look like this:
In [12]: numpy.random.seed(4)
In [13]: numpy.random.randint(0, 10, 10)
Out[13]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
In [14]: numpy.random.seed(4)
In [15]: numpy.random.randint(0, 10, 10)
Out[15]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
In [16]: numpy.random.seed(4)
In [17]: numpy.random.randint(0, 10, 10)
Out[17]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
In [18]: numpy.random.seed(4)
In [19]: numpy.random.randint(0, 10, 10)
Out[19]: array([7, 5, 1, 8, 7, 8, 2, 9, 7, 7])
Same results on every single call. Producing the same results on every call is not how we want RNG output to behave.