I am trying to achieve something like this but with Jetpack Compose. In other words swipe to delete like we could do in RecyclerView with ItemTouchHelper and class DiffCallBack : DiffUtil.ItemCallback<RvModel>() where we could see enter - exit animations and then the list moving gracefully up or down where the item has been inserted or removed.
This is what I have tried:
LazyColumn(state = listState) {
items(products, {listItem:InventoryEntity -> listItem.inventoryId}) { item ->
var unread by remember { mutableStateOf(false) }
val dismissState = rememberDismissState(
confirmStateChange = {
if (it == DismissValue.DismissedToEnd) unread = !unread
it != DismissValue.DismissedToEnd
}
)
val isDismissed = dismissState.isDismissed(DismissDirection.EndToStart)
if (dismissState.isDismissed(DismissDirection.EndToStart)){
LaunchedEffect(Unit) {
delay(300)
viewModel.deleteProduct(item.inventoryId)
}
}
var itemAppeared by remember { mutableStateOf(!columnAppeared) }
LaunchedEffect(Unit) {
itemAppeared = true
}
AnimatedVisibility(
visible = itemAppeared && !isDismissed,
exit = shrinkVertically(
animationSpec = tween(
durationMillis = 300,
)
),
enter = expandVertically(
animationSpec = tween(
durationMillis = 300
)
)
) {
SwipeToDismiss(
state = dismissState,
modifier = Modifier.padding(vertical = 4.dp),
directions = setOf(
DismissDirection.StartToEnd,
DismissDirection.EndToStart
),
dismissThresholds = { direction ->
FractionalThreshold(if (direction == DismissDirection.StartToEnd) 0.25f else 0.5f)
},
background = {
val direction =
dismissState.dismissDirection ?: return@SwipeToDismiss
val color by animateColorAsState(
when (dismissState.targetValue) {
DismissValue.Default -> Color.LightGray
DismissValue.DismissedToEnd -> Color.Green
DismissValue.DismissedToStart -> Color.Red
}
)
val alignment = when (direction) {
DismissDirection.StartToEnd -> Alignment.CenterStart
DismissDirection.EndToStart -> Alignment.CenterEnd
}
val icon = when (direction) {
DismissDirection.StartToEnd -> Icons.Default.Done
DismissDirection.EndToStart -> Icons.Default.Delete
}
val scale by animateFloatAsState(
if (dismissState.targetValue == DismissValue.Default) 0.75f else 1f
)
Box(
Modifier
.fillMaxSize()
.background(color)
.padding(horizontal = 20.dp),
contentAlignment = alignment
) {
Icon(
icon,
contentDescription = "Localized description",
modifier = Modifier.scale(scale)
)
}
},
dismissContent = {
Card(
elevation = animateDpAsState(
if (dismissState.dismissDirection != null) 4.dp else 0.dp
).value
) {
ProductRow(product = item, number = item.inventoryId)
}
}
)
}
}
}
Even though it works. Scrolling is not smooth, and when I scroll up it jumps to the top. What is the right way to implement this function?