I was making my 2D game using Canvas (android.graphics) in android studio. I wanted to add some kind of bloom effect to the objects in a game, easiest way for me to do that would be linking GLSL shader. Sadly I can't find any function that would allow me to do that.
Is there any way to implement GLSL into android's Canvas? If there isn't what graphics library for android has this option? (I've already tried OpenGL ES 2.0, but all I was able to do was simple triangle and it was really hard, so I think i'm too stupid for this engine)