I'm trying to play around with particles in three.js but, there's a problem with converting obj file (3D model) into particles in three.js. The following is the code snippets. I tried but, all failed.
Is there anyone who can help correcting the errors or provide with any examples of getting vertices/particles from a 3D model in obj?
Thanks a lot.
var p_geom = new THREE.Geometry();
var p_material = new THREE.ParticleBasicMaterial({
color: 0xFFFFFF,
size: 1.5
});
var loader = new THREE.OBJLoader();
loader.load( 'human.obj',function(object){
object.traverse( function(child){
if ( child instanceof THREE.Mesh ) {
// child.material.map = texture;
var scale = 10.0;
object.attributes.position.array.forEach(function() {
p_geom.vertices.push(new THREE.Vector3(this.x * scale, this.y * scale, this.z * scale));
})
}
});
scene.add(p)
});
p = new THREE.ParticleSystem(
p_geom,
p_material
);