class A {
int x;
std::string s;
public:
A(std::string _s): x(0), s(_s) {
std::cout << "\tA(string)\n" ;
}
A(int _x): x(_x), s("") {
std::cout << "\tA(int)\n" ;
}
A(const A &other): x(other.x), s(other.s) {
std::cout << "\tA(A& other)\n" ;
}
};
int main() {
std::string str = "Hello";
A obj_1(str);
A obj_2 = str;
A obj_3(10);
A obj_4 = 10;
char ch = 'a';
A obj_5 = ch; // How is this working?
// A obj_6 = "Hello"; // And not this?
const char *ptr = "Hello";
// A obj_7 = ptr; // or this?
return 0;
}
On executing this code, the output is:
A(string)
A(string)
A(int)
A(int)
A(int)
As far as I understand, obj_1 and obj_3 are created directly by using the respective ctors. For obj_2 and obj_4, the compiler does an implicit conversion by calling their respective ctor (so only 1 implicit conversion is required in each case). However, for obj_5 the compiler first has to convert from char to int and then one more implicit conversion to call the int-ctor. But C++ standard allows only 1 implicit conversion. So what is happening here?
Also, in that case "Hello" should first get converted to a std::string then one more implicit conversion to call the string-ctor. But this doesn't work.