I have a macOSX bundle project B, which requires the GameKit framework. I can compile it into a bundle, creating B.bundle.
I put this B.bundle inside project A which requires this bundle to work. When I try to build project A, I got a linkage error:
"__OBJC_CLASS_$_GKAccessPoint", referenced from:
obj-class-ref in ....
"__OBJC_CLASS_$_GKLocalPlayer", referenced from:
obj-class-ref in ....
ld: symbol(s) not found for architecture arm64
GKAccessPoint and GKLocalPlayer are the two classes used by my bundle project. It looks like it doesn't find the classes at all (I have tried building for other architecture and it also fails but the architecture name changes).
I don't really know how to make the linkage work. Here are the settings inside my project B:
And here the settings in my project A:
Thanks!

