Is it possible to tint a vectorImage with gradient in compose layout? Seems like Modifier.background creates a background for it so its not a solution. ColorFilter like is not supporting it yet.
Is it possible to tint a vectorImage with gradient in compose layout? Seems like Modifier.background creates a background for it so its not a solution. ColorFilter like is not supporting it yet.
Update:
There is a much simpler solution which is taken from @nebulasmoothie's answer to Text Gradient in Android Jetpack Compose
Icon(
modifier = Modifier
.graphicsLayer(alpha = 0.99f)
.drawWithCache {
onDrawWithContent {
drawContent()
drawRect(brushGradient, blendMode = BlendMode.SrcAtop)
}
},
imageVector = Icons.Default.Favorite,
contentDescription = null,
)
ImageVector is rendered via RenderVectorGroup, which can be passed a VectorConfig for each VectorPath. The docs state it is supposed to be used for animations, so I'm not sure if it is a valid approach to use it for gradients, but it's the only place that I've found where you can pass a Brush.
Implement VectorConfig and make it return your gradient for VectorProperty.Fill:
class GradientConfig(private val brush: Brush) : VectorConfig {
override fun <T> getOrDefault(property: VectorProperty<T>, defaultValue: T): T {
return when (property) {
is VectorProperty.Fill -> brush as T
else -> super.getOrDefault(property, defaultValue)
}
}
}
@Composable
fun GradientIcon(image: ImageVector, gradientConfig: GradientConfig) {
val configs = hashMapOf<String, VectorConfig>(image.root.name to gradientConfig)
Icon(
painter = rememberVectorPainter(image = image, configs = configs),
contentDescription = null,
)
}
@Composable
fun rememberVectorPainter(image: ImageVector, configs: Map<String, VectorConfig>): VectorPainter {
return androidx.compose.ui.graphics.vector.rememberVectorPainter(
defaultWidth = image.defaultWidth,
defaultHeight = image.defaultHeight,
viewportWidth = image.viewportWidth,
viewportHeight = image.viewportHeight,
name = image.name,
tintColor = image.tintColor,
tintBlendMode = image.tintBlendMode,
content = { _, _ -> RenderVectorGroup(group = image.root, configs = configs) }
)
}
@Preview(name = "GradientIcon")
@Composable
fun PreviewGradientIcon() {
val gradient = Brush.linearGradient(
colors = listOf(
Color(0xff9F5CFF),
Color(0xffF0A966)
),
start = Offset(12f, 0f),
end = Offset(12f, 24f),
)
GradientIcon(
icon = Icons.Filled.Palette,
gradientConfig = GradientConfig(gradient)
)
}