I made a custom file input in my app. It's working like a charm but when the file is uploaded, the custom file input is still showing the name of the file, which is a problem.
I tried to pass a state from parent component in order to reset the name displayed but, for some reason, the child prop does not update with the parent state and I don't know why.
Here's the custom file input :
export default function CustomInput({
disabler,
setUpperLevelFile,
previousName,
typeOfFiles,
lastInput,
reset,
}) {
const [fileUpload, setFileUpload] = useState(null);
useEffect(() => {
if (lastInput) {
setUpperLevelFile && setUpperLevelFile(fileUpload, lastInput);
} else {
setUpperLevelFile && setUpperLevelFile(fileUpload);
}
}, [fileUpload]);
useEffect(() => {
reset && setFileUpload(null);
console.log("custom input use effect : ", reset);
}, [reset]);
return (
<label className="customInputLabel">
<CustomButton
buttonInnerText="browse"
/>
<p>
{(fileUpload &&
`${fileUpload.name}, (${sumParser(fileUpload.size)})`) ||
(previousName && previousName) ||
"chose a file"}
</p>
<input
type="file"
name="realInput"
className="innerFileInput"
accept={typeOfFiles && typeOfFiles}
disabled={disabler && !disabler}
style={{ display: "none" }}
onChange={(e) => {
setFileUpload(e.target.files[0]);
}}
/>
</label>
);
}
And here is some of the parent code :
export default function ImportFiles(props){
...
const [resetInputs, setResetInputs] = useState(false);
const returningInputs = () => {
let stockInputs = [];
for (let i = 0; i < filesCounter; i++) {
stockInputs.push(
<CustomInput
key={`custom input ${i}`}
setUpperLevelFile={handlingInputChange}
lastInput={i === filesCounter - 1}
reset={resetInputs}
/>
);
}
setFilesInputs(stockInputs);
};
const handlingPostingFiles = () => {
postingFiles(uploadFiles, setUploadStatus);
setResetInputs(true);
};
useEffect(() => {
console.log("edit packages use effect : ", resetInputs);
}, [resetInputs]);
...
return(
...
{filesInputs}
...
)
The console.log in parent component shows that the state is updated but the one in CustomInput doesn't trigger after first render. So it's not updated.