Does implementing Firebase SDKs and plugins impact the performance of an Android app?
I need to ship a production-ready Android app to Play Store. For analytics and continuous improvement purpose, I have implemented Firebase Crashlytics, Analytics, and Performance SDK into my app.
However, while monitoring the logs, I found that it continuously sends data over the network.
PSB sample log:
D/TransportRuntime.CctTransportBackend: Making request to: https://firebaselogging-pa.googleapis.com/v1/firelog/legacy/batchlog
My concerns are:
- What will happen to a user with poor network connectivity?
- Will Firebase impacts their already slow network. ?
- Is it a good practice to ship Firebase into the Production app?
Please guide.