Above is the material I've created. I exported my model to .obj from Blender. From a Python script (I have Blender compiled as a Python Module), I import my .obj file.
I then attempt to set the Noise Texture 'W' property:
import bpy
bpy.ops.import_scene.obj( filepath = PATH_TO_MY_OBJ)
bpy.context.object.name = "obbb"
obj = bpy.data.objects["obbb"]
My material is called Material. How can I access the Noise Texture node and change the value of W?
I want to access the 'Noise Texture' node via python, so that I can randomize the 'W' property.
