No runnable export preset found for this platform

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When I am trying to export to Android I get this error.

No runnable export preset found for this platform. Please add a runnable preset in the Export menu or define an existing preset as runnable.

No runnable export preset found for this platform.
Please add a runnable preset in the Export menu or define an existing preset as runnable.

Following is all I get in the output:

--- Debugging process started ---

Godot Engine v3.3.3.stable.mono.official.b973f997f - https://godotengine.org OpenGL ES 3.0 Renderer: Quadro T1000/PCIe/SSE2 OpenGL ES Batching: ON

--- Debugging process stopped ---

UPDATE

Following are my export settings :

Export Settings

Does anyone have a clue what am I doing wrong?

1 Answers

As discussed in the comments in order to build and export for Android you should add Android Runnable in Export settings in Project -> Export -> Add -> Android. It will probably ask you to download export template and once it's done you will be able to build an Android apk or aab.

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