When I am trying to export to Android I get this error.
No runnable export preset found for this platform. Please add a runnable preset in the Export menu or define an existing preset as runnable.
Following is all I get in the output:
--- Debugging process started ---
Godot Engine v3.3.3.stable.mono.official.b973f997f - https://godotengine.org OpenGL ES 3.0 Renderer: Quadro T1000/PCIe/SSE2 OpenGL ES Batching: ON
--- Debugging process stopped ---
UPDATE
Following are my export settings :
Does anyone have a clue what am I doing wrong?

