Is there a way in iOS to play a WebRTC "call" as a "media" sound?

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I'm currently developing an app using WebRTC for live-streaming. However, when the connection is made, WebRTC per default is interpreted as a call by the iOS device. This implies a lot of audio-related unintuitive behaviours for my users. (Sound can't go to 0, not the same volume than classic videos, I can't hide the call volume HUD when user changes the volume...)

So I'm looking for a native way to "route" (or change) the category of the audio from "call" audio to a standard "media" audio.

Is there any way to do this?

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