Following is the code snippet I am trying:
const Discord = require("discord.js");
const client = new Discord.Client({intents:["GUILD_VOICE_STATES","VOICE_STATE_UPDATE"]});
const config = require("./config.json");
client.login(config.token);
Following is the code snippet I am trying:
const Discord = require("discord.js");
const client = new Discord.Client({intents:["GUILD_VOICE_STATES","VOICE_STATE_UPDATE"]});
const config = require("./config.json");
client.login(config.token);
From the guide
To enable your intents,
const client = new Client({ intents: [Intents.FLAGS.GUILD_VOICE_STATES] });
You will also have to require the Intents class,
const { Discord, Intents } = require("discord.js");
Most importantly however, "VOICE_STATE_UPDATE" is not an intent, its an event that can only be received with the GUILD_VOICE_STATE intent
VOICE_STATE_UPDATE is not a valid intent. The GUILD_VOICE_STATES is what you want (you have this but VOICE_STATE_UPDATE is invalid). These are the intents you should have to track voice states:
Therefore this is how you should declare client
const client = new Discord.Client({
intents: [
"GUILD_VOICE_STATES",
"GUILDS",
"GUILD_MEMBERS"
]
})
//GUILDS is required for some other intents like messages and members