I cannot seem to resize the mesh loaded as GLTF, seems like only the root is resized but not the child, how should I resize the mesh from its root to its child.
This is what I tried so far
loader.load('assets/a1-experiment/A1.glb',
(gltf) => {
...
gltf.scene.scale.set(0.001, 0.001, 0.001);
...
});
It doesn't seem to work. Any other idea?