OSM map crashes random on loading Tile image in android

Viewed 282

App crashes randomly on loading the OSM map tile image stating error in log as continuously

Failed to open file '/data/data/packageName/code_cache/.overlay/base.apk/assets/Mapnik/14/4294/6311.png': No such file or directory

This was mainly found on Android 11

Console recorded the crash as: backtrace: #00 pc 000000000003c200 /system/lib64/libandroidfw.so (android::AssetManager2::Open(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const&, android::Asset::AccessMode) const+140) #00 pc 0000000000121e14 /system/lib64/libandroid_runtime.so (android::NativeOpenAsset(_JNIEnv*, _jclass*, long, _jstring*, int)+484) #00 pc 00000000002351ac /system/framework/arm64/boot-framework.oat (art_jni_trampoline+188) #00 pc 0000000002081258 /memfd:jit-cache (android.content.res.AssetManager.open+136) #00 pc 0000000002095754 /memfd:jit-cache (android.content.res.AssetManager.open+52) #00 pc 000000000208dd64 /memfd:jit-cache (org.osmdroid.tileprovider.modules.MapTileAssetsProvider$TileLoader.loadTile+260) #00 pc 000000000208d984 /memfd:jit-cache (org.osmdroid.tileprovider.modules.MapTileModuleProviderBase$TileLoader.loadTileIfReachable+116) #00 pc 0000000002053c1c /memfd:jit-cache (org.osmdroid.tileprovider.modules.MapTileModuleProviderBase$TileLoader.run+636) #00 pc 0000000002080108 /memfd:jit-cache (java.util.concurrent.ThreadPoolExecutor.runWorker+408) #00 pc 0000000000134564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) #00 pc 00000000001a9a78 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) #00 pc 000000000032129c /apex/com.android.art/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+376) #00 pc 00000000003175c8 /apex/com.android.art/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+996) #00 pc 00000000006862d8 /apex/com.android.art/lib64/libart.so (MterpInvokeVirtual+848) #00 pc 000000000012e814 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_virtual+20) #00 pc 00000000001f8eb0 /apex/com.android.art/javalib/core-oj.jar (java.util.concurrent.ThreadPoolExecutor$Worker.run+4) #00 pc 0000000000687fb0 /apex/com.android.art/lib64/libart.so (MterpInvokeInterface+1808) #00 pc 000000000012ea14 /apex/com.android.art/lib64/libart.so (mterp_op_invoke_interface+20) #00 pc 0000000000003330 [anon:dalvik-/apex/com.android.art/javalib/core-oj.jar-transformed] (java.lang.Thread.run+8) #00 pc 000000000030ebc4 /apex/com.android.art/lib64/libart.so (art::interpreter::Execute(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame&, art::JValue, bool, bool) (.llvm.16619280533006879875)+268) #00 pc 0000000000674d5c /apex/com.android.art/lib64/libart.so (artQuickToInterpreterBridge+780) #00 pc 000000000013dff8 /apex/com.android.art/lib64/libart.so (art_quick_to_interpreter_bridge+88) #00 pc 0000000000134564 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+548) #00 pc 00000000001a9a78 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200) #00 pc 000000000055e278 /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValuesart::ArtMethod*(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) #00 pc 00000000005ada3c /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1308) #00 pc 00000000000eb7a8 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+64) #00 pc 000000000008bc8c /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)

0 Answers
Related