I am trying to write a D wrapper for a C library (libmpdec) that stores its data using the standard C malloc function. But the are some nasty bugs in my programs that I don't know how to solve. So I have written the following test example, trying to understand this. The idea is to create structure holding a pointer to a memory area allocated using malloc in the constructor and that contains a zero-terminated C string, and free the area using the destructor. Also I can print the string using printf. The problem arises when I try to implement a method toString() so that I can use the standard D function writeln. For some reason that I don't understand the destructor seems to be called twice! (one after writeln) and so a segmentation fault occurs.
import std.stdio;
import core.stdc.stdlib;
import std.string;
import core.stdc.string;
struct Prueba {
char* pointer;
string name;
this(string given_name)
{
writeln("calling the constructor");
pointer= cast (char*) malloc(char.sizeof*10);
name=given_name;
char* p= pointer;
*p= 'a';
p++;
*p= 'b';
p++;
*p= '\n';
p++;
*p= '\0';
}
~this()
{
writeln("\n calling the destructor");
free(pointer);
}
void print()
{
printf("Using printf %s \n",pointer);
}
string toString()
{
ulong len=strlen(pointer);
return cast(string) pointer[0..len];
}
}
void main()
{
writeln("version 1");
Prueba p=Prueba("a");
writeln("using writeln ",p);
p.print();
}
But if I store the result in a string varible like
string s=p.toString();
writeln("using writeln ",s);
The program just works! I cannot figure out why!
You can see both versions of my test program at
https://github.com/pdenapo/example_programs_in_D/tree/master/using_malloc
Many thanks for any help!
Update: It seems that writeln plays no role here. And I can get the same result with something like
void probando(Prueba q)
{
q.print();
}
probando(p);
The problem seems to be that a copy of p is created when calling a function.