I am trying to slow down an animation of a picture shrinking so that you can actually see it shrink instead of just jump to a smaller size, but what instead happens is that my console log updates as it should-with intervals in-between each update, but the image on the screen waits until the for loop is done and then jumps to the end size instead of gradually getting smaller. Is there something wrong with my code or am I missing some behind the scenes stuff on how the page updates?
function sleep(milliseconds) {
const date = Date.now();
let currentDate = null;
do {
currentDate = Date.now();
} while (currentDate - date < milliseconds);
}
function makeSmaller(){
for (let i = 100; i>50; i--){
rockButtonImage.style.width = i+'%';
console.log(rockButtonImage.style.width);
sleep(50);
}
}