Using GLEW and GLM on Mac with CMakeLists.txt

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I am unsure as to why I am greeted with "fatal error: 'GL/glew.h' file not found" when trying to build. My CMakeLists.txt looks like this:

cmake_minimum_required(VERSION 2.8)

project(ex_1)

add_executable(TorusDraw.out TorusDraw.cpp)

find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
find_package(GLEW REQUIRED)
find_package(GLM REQUIRED)

include_directories( ${OPENGL_INCLUDE_DIRS}  ${GLUT_INCLUDE_DIRS} ${GLEW_INCLUDE_DIRS} ${GLM_INCLUDE_DIRS} )

target_link_libraries( TorusDraw.out ${OPENGL_LIBRARIES} ${GLUT_LIBRARY} ${GLEW_LIBRARY} ${GLM_LIBRARY} )

It looks as though it also cannot find glm

Image showing CLion not recognising glm and GLEW

Edit: I should mention the libraries were installed with homebrew

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