I've been attempting to do a bit of performance review on an app I have, it's a back end Kotlin app that just pulls in some data, does a bit of data transformation and dumps it out, nothing too fancy. One thing that caught my eye was the final bit of execution where we dump our final data onto a queue, at first I noticed when we start up the app the final network call takes a very long time at first, sometimes over a second. Normally we run this network call in a coroutine to stop that last call blocking everything but I started trying to time the coroutine and the network call separately and got some odd results, from what I can see the coroutine takes can take forever to launch/complete compared to the network call. It's entirely possible I'm not recording things correctly but this is the general timing approach I have:
val coroutineTime - Instant.now().toEpochMillis()
GlobalScope.launch {
executionTime = measureTimeMillis { <--DO Message Sending -->}
totalTime = Instant.now().toEpochMillis() - coroutineTime
// Log out execution Time and total time
}
Now here what I'll see is something like
- totalTime = ~800ms
- executionTime = ~150ms
These aren't one-offs either, I have multiple of these processes going on at once ( up to 10 threads I think) and the first total times will always take significantly longer than the actual executionTime/network call. Eventually after a new dozen messages the overhead will calm down and these times will become equivalent at about 15ms, but having nearly 700ms overhead on coroutine start up seems insane to me.
Is this normal/expected behavior? I've tested this in a separate app and see similar but less extreme results where the first coroutine will take about 70ms to boot up, I'm struggling to find any other examples of this type of discussion outside of kotlin being used in android development.