I would like to apply facial motions which are predicted by Mediapipe Face Mesh into 3D models using blendshape.
Target 3D models have blendshapes like ARFaceAnchor.BlendShapeLocation of iOS.
I should convert Face landmark to blendshape weight.
To make this happen, I guess that I should check positions of landmark and calculate distance between them and position of calibrated vertices.
But maybe it require fine tuning and is lacking in versatility.
According to this paper, Google has a model for it but unfortunally they will not publish this model(here).
Could you teach me any good idea?
Or if you know already published logic that seems to be helpful, I would like to know it.