Is there a way to reduce latency using getUserMedia?

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While trying to reduce the video latency for a WebRTC communication, I measured the delay between the video capture and the video display.

To prevent measuring latency involved by WebRTC, I just used getUserMedia and an HTML video that displayed the stream.

I did it by displaying a timestamp every frame (using requestAnimationFrame), recording my screen with a USB camera and taking screenshots where both the video display and the displayed timestamp where visible.

On average, I measured a delay of ~150ms. This must be an overestimation (due to requestAnimationFrame time between calls), however the minimum measure I made is around 120ms, that still a lot.

Now, is there a way to reduce this delay between the video capture and the video display ?


Note:

  • I tried using another video lector (window's built-in lector), and the measure were really close (average delay about 145ms)
  • I tried another video device (my laptop webcam with a mirror), and the results are less close but still elevated, on my opinion (average delay about 120ms)
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