systemStateChanged callback in Unity 2021.1 with ARFoundation 4.1.7 and XR Plugin Management 4.0.3

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In the new version there is no UnityEngine.XR.ARSubsystemManager, it is replaced by ARSubsystems. Then How am i supposed to implement the callback of systemStateChanged? How can i implement systemStateChanged for AR subSystemManager in ARFoundation scripting. Thank You for the Help.

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