I'm new to JavaFX
I want to make 2 animations run in succession
And I try to create 2 circles, I let the first(AQUA) circle play animation1, then I make the second(RED) circle play animation2. But if it's just that, 2 animations will play at the same time.
And I try adding Thread.sleep() to it:
import javafx.util.Duration;
import javafx.animation.TranslateTransition;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class TestAnimation2 extends Application{
@Override
public void start(Stage primaryStage) throws Exception {
Pane pane = new Pane();
pane.setMinSize(1800, 900);
Group root = new Group(pane);
Scene mainScene = new Scene(root);
Circle cir1 = new Circle(100, 100, 30);
cir1.setFill(Color.AQUA);
pane.getChildren().add(cir1);
TranslateTransition animation1 = new TranslateTransition();
animation1.setToX(300);
animation1.setToY(0);
animation1.setDuration(Duration.seconds(2));
animation1.setNode(cir1);
Circle cir2 = new Circle(100, 200, 30);
cir2.setFill(Color.RED);
pane.getChildren().add(cir2);
TranslateTransition animation2 = new TranslateTransition();
animation2 = new TranslateTransition();
animation2.setToX(300);
animation2.setToY(0);
animation2.setDuration(Duration.seconds(2));
animation2.setNode(cir2);
primaryStage.setScene(mainScene);
primaryStage.setResizable(false);
primaryStage.show();
animation1.play();
try {
Thread.sleep(2000);
} catch (Exception e) {System.out.println(e);}
animation2.play();
}
public static void main(String[] args) {
launch();
}
}
But when I try to run it I don't understand why I can't see animation1, the program stops, and when it start running animation2 it shows up.
What should I do to make 2 animations run in sucession