What are best practices to implement high frequency client calls where it is not necessary to send status back from the server to the client?
A good analogy would be UDP vs. TCP.
I am aware of the option to define an empty message response:
service MyService {
rpc FastComm (google.protobuf.Empty) returns (google.protobuf.Empty)
}
I am not sure if a status response is still sent from the server to the client and if the client thread is blocked waiting for status.
The idea would be to eliminate as much overhead as possible and allow the client thread to continue after sending the request without having to use an asynchronous client call.