Im trying to use jenkins for my unity build but jenkin never builds.
I'm invoking the unity 3d editor and using -batchmode -nographics -quit -logFile "$WORKSPACE/editor.log" -buildTarget WebGL -projectPath "$WORKSPACE/KBTool/" -executedMethod Editor.Build.BuildWebGL.Build -env prod
The jenkins never builds the job, I have added: -batchmode -nographics -quit -logFile "$WORKSPACE/editor.log" -buildTarget WebGL -projectPath "$WORKSPACE/KBTool/" -executedMethod Editor.Build.BuildWebGL.Build "$WORKSPACE/bin" -env prod
to specify a build path--- no dice
So in the meantime I build it locally using
"C:\Program Files\Unity\Hub\Editor\2020.2.4f1\Editor\Unity.exe" -quit -batchmode -logFile stdout.log -projectPath "C:\Users\me\projects\Tool\KBTool" -executeMethod Editor.Build.BuildWebGL.Build -env prod
an upload my bin folder to my bitbucket repo
Any clues???