I read the following from the official docs on MediaCodec:
Raw audio buffers contain entire frames of PCM audio data, which is one sample for each channel in channel order. Each PCM audio sample is either a 16 bit signed integer or a float, in native byte order.
https://source.android.com/devices/graphics/arch-sh
The way I read this is that a buffer contains an entire frame of audio but a frame is just one signed integer. This doesn't seem to make sense. Or is this two values for the left and right audio? Why call it a buffer when it only contains a single value? To me, a buffer refers to several values spanning several milliseconds.