I made a mesh from a Digital Elevation Map that spanned 1x1 degree box of geography, but when I scale the mesh up to 11139m in blender I get these visible jagged shadows on the peaks of the mesh. I'd prefer to not scale everything down but I suppose I can, it just seems like a strange issue I want to better understand.
My goal is to use the landscape in a WebVR application, but when I put this mesh into an Aframe scene it also has this issue. Thanks for any tips!




