I want to make the background perfect for the running screen, but the vertical axis of the picture doesn't stretch even if I keep changing it in the code. How can I get it right?
import pygame
SCREEN_WIDTH = 500
SCREEN_HEIGHT = 600
pygame.init()
SCREEN = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
pygame.display.set_caption("pygame test")
screen= pygame.image.load("그림.png")
SCREEN.blit(screen,(0,100))
SCREEN.blit(player, player_Rect)
pygame.display.flip()
if i add screen=pygame.transform.scale(500,600) this code
print black screen