I have customized this JSON config file for a mod from the game Valheim. The mods make use of a Unity program in order to load the mods up and it shows a console log so you can find errors while loading the game with said mods. I am getting this constant error in the Unity console regarding the file, but cannot understand the error or find any errors in the files JSON formatting.
The error is as follows
[Info : BepInEx] Loading [Epic Loot 0.6.4]
[Error : Unity Log] Exception: Unrecognized token at index 14451
Stack trace:
fastJSON.JsonParser.ParseValue (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseArray (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseValue (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseObject (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseValue (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseArray (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseValue (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseObject (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.ParseValue (System.Char* p) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JsonParser.Decode (System.Type objtype) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.deserializer.ToObject (System.String json, System.Type type) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.deserializer.ToObject[T] (System.String json) (at <375de602811e45c183084f18a311bd14>:0)
fastJSON.JSON.ToObject[T] (System.String json) (at <375de602811e45c183084f18a311bd14>:0)
EpicLoot.EpicLoot.LoadJsonFile[T] (System.String filename) (at <626516c9d3e244fa8f8ddd6519f94bb9>:0)
EpicLoot.EpicLoot.InitializeConfig () (at <626516c9d3e244fa8f8ddd6519f94bb9>:0)
EpicLoot.EpicLoot.Awake () (at <626516c9d3e244fa8f8ddd6519f94bb9>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()"
And here is the file
Thank you in advance for any help.