Is there a way to animate a SVG element along a path (preferably a SVG path itself) with Framer Motion? Furthermore, is it possible that the animated SVG element changes its rotation in turns? The following shows an example of what I would like to achieve (not exactly, just an example):
https://tympanus.net/codrops/2019/12/03/motion-paths-past-present-and-future/
With the examples given in the Framer Motion documentation I do not find anything like that in the declarative ways, but I wonder whether this is achievable through MotionValues, the onUpdate method or the imperative AnimationControls somehow?