# Variable containing a list of collided objects.
collisions = pygame.sprite.groupcollide(bullets, aliens, True, True)
# I want to access on of the collided objects (aliens) attribute (aliens.points)
if collisions:
for aliens in collisions.values():
print(aliens)
# print(collisions.values()) returns: dict_values([[<Alien Sprite(in 0 groups)>]])
print(aliens.points) # doesnt work
Terminal Output Currently:
[<Alien Sprite(in 0 groups)>]
Terminal Error Output:
AttributeError: 'list' object has no attribute 'points'