I've been curious recently about why text/code seems to take up so little storage but videogame applications are enormous in size. For example, a game like Warzone is over 100 Gb.
Link to see how enormous the maps are: https://www.gamesatlas.com/cod-modern-warfare/guides/call-of-duty-warzone-map-all-cod-battle-royale-locations
I've done some research and think that it has something to do with the complex landscapes that are created in the videogames. Those don't seem to be lines of code that a developer has written but rather creating some sort of 3D environment for your game to run in.
What about something like Windows or other operating systems? Is there entire storage "weight" of what is downloaded code or data that is being downloaded as well to make the applications done?
If the majority of it is code, how do those enormous organizations write so many lines of code to take up so much storage?




