I am trying to incorporate gravity in a simulation involving cohesive surfaces. The geometry changes when I turn gravity on and I'm curious if I can "Tie" the surfaces together and allow gravity to be applied to the model. Once everything settles (i.e. kinetic energy is at a minimum) I can suppress the tie interface and look at cohesive surfaces between the two bodies of interest?
I'm wondering if I can have a Gravity step with a tied constraint followed by a step that suppresses that tie constraint.
Thanks!