Persistent Service Worker in Chrome Extension

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I need to define my Service Worker as persistent in my Chrome extension because I'm using the webRequest API to intercept some data passed in a form for a specific request, but I don't know how I can do that. I've tried everything, but my Service Worker keeps unloading.

How can I keep it loaded and waiting until the request is intercepted?

6 Answers

Service worker (SW) can't be persistent by definition and the browser must forcibly terminate all of SW connections such as network requests or runtime ports after a certain time, which in Chrome is 5 minutes. The inactivity timer when no such requests or ports are open is even shorter: 30 seconds.

Chromium team currently considers this behavior intentional and good, however this only applies to extensions that observe infrequent events, so they'll run just a few times a day thus reducing browser memory footprint between the runs e.g. webRequest/webNavigation events with urls filter for a rarely visited site. These extensions can be reworked to maintain the state, example.

Such an idyll is unsustainable in many cases.

  • Problem 1: the worker doesn't wake up for webRequest events.

    Although you can try to subscribe to an API like chrome.webNavigation as shown in the other answers, but it helps only with events that occur after the worker starts.

  • Problem 2: the worker is randomly broken after an update.

    The tentative workaround may be to add self.oninstall = () => skipWaiting();

  • Problem 3: worse performance than MV2 in case the extension maintains a socket connection or the state (variables) takes a long time to rebuild or you observe frequent events like these:

    • chrome.tabs.onUpdated/onActivated,
    • chrome.webNavigation if not scoped to a rare url,
    • chrome.webRequest if not scoped to a rare url or type,
    • chrome.runtime.onMessage/onConnect for messages from content script in all tabs.

    Starting SW for a new event is essentially like opening a new tab. Creating the environment takes ~50ms, running the entire SW script may take 100ms (or even 1000ms depending on the amount of code), reading the state from storage and rebuilding/hydrating it may take 1ms (or 1000ms depending on the complexity of data). Even with an almost empty script it'd be at least 50ms, which is quite a huge overhead to call the event listener, which takes only 1ms.

    SW may restart hundreds of times a day, because such events are generated in response to user actions that have natural gaps in them e.g. clicked a tab then wrote something, during which the SW is terminated and restarted again for a new event thus wearing down CPU, disk, battery, often introducing a frequent perceivable lag of the extension's reaction.

"Persistent" service worker while nativeMessaging host is connected

In Chrome 105 and newer the service worker will run as long as it's connected to a nativeMessaging host via chrome.runtime.connectNative. If the host process is terminated due to a crash or user action, the port will be closed, and the SW will terminate as usual. You can guard against it by listening to port's onDisconnect event and call chrome.runtime.connectNative again.

"Persistent" service worker while a connectable tab is present

Downsides:

  • The need for an open web page tab
  • Broad host permissions (like <all_urls> or *://*/*) for content scripts which puts most extensions into the slow review queue in the web store.

Warning! If you already connect ports, don't use this workaround, use another one for ports below.

Warning! Also implement the workaround for sendMessage (below) if you use sendMessage.

  • manifest.json, the relevant part:

      "permissions": ["scripting"],
      "host_permissions": ["<all_urls>"],
      "background": {"service_worker": "bg.js"}
    
    
  • background service worker bg.js:

    let lifeline;
    
    keepAlive();
    
    chrome.runtime.onConnect.addListener(port => {
      if (port.name === 'keepAlive') {
        lifeline = port;
        setTimeout(keepAliveForced, 295e3); // 5 minutes minus 5 seconds
        port.onDisconnect.addListener(keepAliveForced);
      }
    });
    
    function keepAliveForced() {
      lifeline?.disconnect();
      lifeline = null;
      keepAlive();
    }
    
    async function keepAlive() {
      if (lifeline) return;
      for (const tab of await chrome.tabs.query({ url: '*://*/*' })) {
        try {
          await chrome.scripting.executeScript({
            target: { tabId: tab.id },
            function: () => chrome.runtime.connect({ name: 'keepAlive' }),
            // `function` will become `func` in Chrome 93+
          });
          chrome.tabs.onUpdated.removeListener(retryOnTabUpdate);
          return;
        } catch (e) {}
      }
      chrome.tabs.onUpdated.addListener(retryOnTabUpdate);
    }
    
    async function retryOnTabUpdate(tabId, info, tab) {
      if (info.url && /^(file|https?):/.test(info.url)) {
        keepAlive();
      }
    }
    

If you also use sendMessage

In Chrome 99-101 you need to always call sendResponse() in your chrome.runtime.onMessage listener even if you don't need the response. This is a bug in MV3. Also, make sure you do it in less than 5 minutes time, otherwise call sendResponse immediately and send a new message back via chrome.tabs.sendMessage (to the tab) or chrome.runtime.sendMessage (to the popup) after the work is done.

If you already use ports e.g. chrome.runtime.connect

Warning! If you also connect more ports to the service worker you need to reconnect each one before its 5 minutes elapse e.g. in 295 seconds. This is crucial in Chrome versions before 104, which killed SW regardless of additional connected ports. In Chrome 104 and newer this bug is fixed but you'll still need to reconnect them, because their 5-minute lifetime hasn't changed, so the easiest solution is to reconnect the same way in all versions of Chrome: e.g. every 295 seconds.

  • background script example:

    chrome.runtime.onConnect.addListener(port => {
      if (port.name !== 'foo') return;
      port.onMessage.addListener(onMessage);
      port.onDisconnect.addListener(deleteTimer);
      port._timer = setTimeout(forceReconnect, 250e3, port);
    });
    function onMessage(msg, port) {
      console.log('received', msg, 'from', port.sender);
    }
    function forceReconnect(port) {
      deleteTimer(port);
      port.disconnect();
    }
    function deleteTimer(port) {
      if (port._timer) {
        clearTimeout(port._timer);
        delete port._timer;
      }
    }
    
  • client script example e.g. a content script:

    let port;
    function connect() {
      port = chrome.runtime.connect({name: 'foo'});
      port.onDisconnect.addListener(connect);
      port.onMessage.addListener(msg => {
        console.log('received', msg, 'from bg');
      });
    }
    connect();
    

"Forever", via a dedicated tab, while the tab is open

Open a new tab with an extension page inside e.g. chrome.tabs.create({url: 'bg.html'}).

It'll have the same abilities as the persistent background page of ManifestV2 but a) it's visible and b) not accessible via chrome.extension.getBackgroundPage (which can be replaced with chrome.extension.getViews).

Downsides:

  • consumes more memory,
  • wastes space in the tab strip,
  • distracts the user,
  • when multiple extensions open such a tab, the downsides snowball and become a real PITA.

You can make it a little more bearable for your users by adding info/logs/charts/dashboard to the page and also add a beforeunload listener to prevent the tab from being accidentally closed.

Caution regarding persistence

You still need to save/restore the state (variables) because there's no such thing as a persistent service worker and those workarounds have limits as described above, so the worker can terminate. You can maintain the state in a storage, example.

Note that you shouldn't make your worker persistent just to simplify state/variable management. Do it only to restore the performance worsened by restarting the worker in case your state is very expensive to rebuild or if you hook into frequent events listed in the beginning of this answer.

Future of ManifestV3

Let's hope Chromium will provide an API to control this behavior without the need to resort to such dirty hacks and pathetic workarounds. Meanwhile describe your use case in crbug.com/1152255 if it isn't already described there to help Chromium team become aware of the established fact that many extensions may need a persistent background script for an arbitrary duration of time and that at least one such extension may be installed by the majority of extension users.

unlike the chrome.webRequest API the chrome.webNavigation API works perfectly because the chrome.webNavigation API can wake up the service worker, for now you can try putting the chrome.webRequest API api inside the chrome.webNavigation.

chrome.webNavigation.onBeforeNavigate.addListener(function(){

   chrome.webRequest.onResponseStarted.addListener(function(details){

      //.............
      
      //.............

   },{urls: ["*://domain/*"],types: ["main_frame"]});


},{
    url: [{hostContains:"domain"}]
});

If i understand correct you can wake up service worker (background.js) by alerts. Look at below example:

  1. manifest v3
"permissions": [
    "alarms"
],
  1. service worker background.js:
chrome.alarms.create({ periodInMinutes: 4.9 })
chrome.alarms.onAlarm.addListener(() => {
  console.log('log for debug')
});

Unfortunately this is not my problem and may be you have different problem too. When i refresh dev extension or stop and run prod extension some time service worker die at all. When i close and open browser worker doesn't run and any listeners inside worker doesn't run it too. It tried register worker manually. Fore example:

// override.html
<!DOCTYPE html>
<html lang="en">

  <head>...<head>
  <body>
    ...
    <script defer src="override.js"></script>
  <body>
<html>
// override.js - this code is running in new tab page
navigator.serviceWorker.getRegistrations().then((res) => {
  for (let worker of res) {
    console.log(worker)
    if (worker.active.scriptURL.includes('background.js')) {
      return
    }
  }

  navigator.serviceWorker
    .register(chrome.runtime.getURL('background.js'))
    .then((registration) => {
      console.log('Service worker success:', registration)
    }).catch((error) => {
      console.log('Error service:', error)
    })
})

This solution partially helped me but it does not matter because i have to register worker on different tabs. May be somebody know decision. I will pleasure.

As Clairzil Bawon samdi's answer that chrome.webNavigation could wake up the service worker in MV3, here are workaround in my case:

// manifest.json
...
"background": {
  "service_worker": "background.js"
},
"host_permissions": ["https://example.com/api/*"],
"permissions": ["webRequest", "webNavigation"]
...

In my case it listens onHistoryStateUpdated event to wake up the service worker:

// background.js
chrome.webNavigation.onHistoryStateUpdated.addListener((details) => {
  console.log('wake me up');
});

chrome.webRequest.onSendHeaders.addListener(
  (details) => {
    // code here
  },
  {
    urls: ['https://example.com/api/*'],
    types: ['xmlhttprequest'],
  },
  ['requestHeaders']
);

I found a different solution to keeping the extension alive. It improves on wOxxOm's answer by using a secondary extension to open the connection port to our main extension. Then both extensions try to communicate with each other in the event that any disconnects, hence keeping both alive.

The reason this was needed was that according to another team in my company, wOxxOm's answer turned out to be unreliable. Reportedly, their SW would eventually fail in an nondeterministic manner.

Then again, my solution works for my company as we are deploying enterprise security software, and we will be force installing the extensions. Having the user install 2 extensions may still be undesirable in other use-cases.

WebSocket callbacks registered from within the chrome.runtime listener registrations of my extensions's service worker would not get invoked, which sounds like almost the same problem.

I approached this problem by making sure that my service worker never ends, by adding the following code to it:

function keepServiceRunning() {
    setTimeout(keepServiceRunning, 2000);
  }

keepServiceRunning()

After this, my callbacks now get invoked as expected.

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