Generally, doing everything approximately and with some lags/drift between nodes doesn't hurt that much. Two of the key early papers were:
"HOGWILD!: A Lock-Free Approach to Parallelizing
Stochastic Gradient Descent"
by Benjamin Recht, Christopher Re, Stephen Wright, Feng Niu
https://papers.nips.cc/paper/2011/hash/218a0aefd1d1a4be65601cc6ddc1520e-Abstract.html
ABSTRACT: Stochastic Gradient Descent (SGD) is a popular algorithm
that can achieve stateof-the-art performance on a variety of machine
learning tasks. Several researchers have recently proposed schemes to
parallelize SGD, but all require performancedestroying memory locking
and synchronization. This work aims to show using novel theoretical
analysis, algorithms, and implementation that SGD can be implemented
without any locking. We present an update scheme called HOGWILD! which
allows processors access to shared memory with the possibility of
overwriting each other’s work. We show that when the associated
optimization problem is sparse, meaning most gradient updates only
modify small parts of the decision variable, then HOGWILD! achieves a
nearly optimal rate of convergence. We demonstrate experimentally that
HOGWILD! outperforms alternative schemes that use locking by an order
of magnitude.
"Large Scale Distributed Deep Networks"
by Jeffrey Dean, Greg Corrado, Rajat Monga, Kai Chen, Matthieu Devin, Mark Mao, Marc'aurelio Ranzato, Andrew Senior, Paul Tucker, Ke Yang, Quoc Le, Andrew Ng
https://papers.nips.cc/paper/2012/hash/6aca97005c68f1206823815f66102863-Abstract.html
Recent work in unsupervised feature learning and deep learning has
shown that being able to train large models can dramatically improve
performance. In this paper, we consider the problem of training a deep
network with billions of parameters using tens of thousands of CPU
cores. We have developed a software framework called DistBelief that
can utilize computing clusters with thousands of machines to train
large models. Within this framework, we have developed two algorithms
for large-scale distributed training: (i) Downpour SGD, an
asynchronous stochastic gradient descent procedure supporting a large
number of model replicas, and (ii) Sandblaster, a framework that
supports for a variety of distributed batch optimization procedures,
including a distributed implementation of L-BFGS. Downpour SGD and
Sandblaster L-BFGS both increase the scale and speed of deep network
training. We have successfully used our system to train a deep network
100x larger than previously reported in the literature, and achieves
state-of-the-art performance on ImageNet, a visual object recognition
task with 16 million images and 21k categories. We show that these
same techniques dramatically accelerate the training of a more
modestly sized deep network for a commercial speech recognition
service. Although we focus on and report performance of these methods
as applied to training large neural networks, the underlying
algorithms are applicable to any gradient-based machine learning
algorithm.