I'm currently developing some Unity project(this is my first one, I'm not familiar with Unity) and what bothers me is that breakpoints are still hitting when I minimize Unity editor window although I have Application.runInBackground == false so the app should be suspended while in background, but it is not ! Only the UI gets frozen and music stops while the actual code is continue executing. So, I'm basically wondering if this is general behaviour or this only happens when you're running in editor to allow debugging and in release builds code execution stops ?