Looking for points/advice re using Flame (Flutter library) for a point & click 2D adventure game. So mainly different rooms with images, tap listeners, some minimal animations. So no physics or "real time" stuff.
Q1 - Which of the flame starting points would be recommended re "game.dart" vs "base_game.dart"?
Q2 - Any other tips/guidance for this? (e.g. dont' bother using flame just use flutter?)